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Holiday season
Delicious: Emily's Holiday Season

Release date

November 18, 2009

Developer

Zylom

Available for

PC, Mac, Android, iOS, Kindle

Restaurants

5

Levels

50

Previous game

Delicious - Emily's Taste of Fame

Next game

Delicious - Emily's Childhood Memories

Delicious: Emily's Holiday Season is the fifth installment of the Delicious series. Zylom released it on November 18, 2009.

The game is available for PC desktop at GameHouse[1] and for Mac or other iOS devices at Apple Store[2]. It has been also made available for Android devices at Google Play[3] and for Kindle at Amazon[4].

There is a walkthrough available at GameHouse's official blog page[5] and at Gamezebo[6].

Summary[]

Emily settled in a little town called Snuggford to celebrate the holidays together with her friends and family. Besides that, two handsome young men are being introduced to Emily's life. The names of these young men are Paul and Richard, whom Emily finds herself having to choose between, as well as dealing with problems among friends and family.

Characters[]

Recurring Characters[]

New Characters[]

Gameplay[]

The Basics[]

Main article: Gameplay

During preparations for a family holiday party hosted by the Snuggford Hotel, Emily is talked into managing the hotel restaurant to pick up some extra cash. Emily soon becomes involved in a love triangle, and the choices you make determine who she ends up with in the end. In Delicious – Emily’s Holiday Season, your goal is to help Emily keep customers happy while completing winter themed special challenges such as making snowmen and ice-skating. Each level begins and ends with a story line segment in which you meet new characters or catch up with Emily’s old friends and family from other Delicious games.

There are three difficulty modes: beginner, normal and advanced. The default mode is normal, but you can change the difficulty at any time by accessing the settings button in the main menu. Every level consists of a day at Emily’s restaurant. There are 50 levels split across five different restaurants. Throughout Emily’s shifts, she must take customers’ orders, prepare and serve food, run the register and clean up after everyone. Customers who receive prompt service are more likely to leave larger tips, but patrons who feel neglected may walk out without even ordering. You can tell a customer’s satisfaction by whether or not they have hearts next to their heads; no hearts means someone is on the verge of walking out.

Aside from providing prompt service, you can collect extra points by doing the following[7]:

-Take payment from several customers at one time -Serve a complete order on a single tray -Serve multiple orders on one tray -Complete the level’s special task -Catch each level’s mouse

New Features[]

  • Choosing your difficulty level.
  • Combined products that change according to the order of item that's added.

Customer Types[]

Main article: Customers
  • Regular
  • Elderly
  • Children
  • Biggies
  • Designer
  • Farmer
  • Yuppie

Challenges[]

See also: Mouse Mini-challenge

Like in previous Delicious games, every level in Emily’s Holiday Season contains a hidden Mouse. You have up to four opportunities to catch the Mouse by clicking on him when he appears. He will squeak right before he pops his head out of his hiding spot, so listen carefully. Catching the Mouse gives you 100 extra points, and catching all 50 Mice earns you the coveted “Pest Control” Trophy[8]. In the first restaurant, the mice wear Santa hats to mark the snow/Christmas setting of the game.

Target and expert scores are shown through piles of coins.

Achievements[]

See also: Trophies, Easter eggs

Trophies[]

You can win 17 Trophies in total by completing certain objectives in the game. They come in the form of fireworks at the trunk of Emily's car (similar to the previous game) and can be played with during the game’s end credits.

Easter Eggs[]

Ten Easter Eggs are hidden throughout the game. If an object looks particularly out of place, click on it to reveal a secret. Most Easter Eggs are based off other GameHouse titles. Collect all 10 to win the “Perceptive Missile” Trophy.

Restaurants[]

See also: Storyline, Products, Decorations

Snuggford Hotel[]

Emily wants to celebrate the Holidays with her family here, but immediately gets hired by Richard. One of the special features of this restaurant is that Emily also receives and gives out hotel room keys and mail to guests.

Special assignments per day:

  1. dust away spiderwebs
  2. find spiders
  3. place Angela's namecards
  4. greet and serve friends and family (mini-game at the end of the regular day)
  5. clean the dinner table
  6. talk to friends
  7. catch Richard
  8. answer Paul's personal questions
  9. win an dance competition (mini-game at the end of the regular day)
  10. talk to Paul and Richard

Snuggford Winter Fair[]

At the winter fair, Francois reluctantly dresses like an elf (day 3) and entertains the guests. The little boy who set off the fireworks in Delicious 4 is back to help with cleaning tables. Santa is also present at the fair and you can get bonus points when you let Francois take a picture whenever there's a child sitting with Santa.

The Santa's Secret-trophy can be obtained here when you click on the presents to the left of Santa. One of the packages opens and a mini-Francois-elf pops out.There is also a ladybug in the level that you can find and click on to get a message from the developers.

In level 6, you play with Richard, who helps customers because Emily burned her hand. In level 9, Angela and Paul have apparently hooked up during skiing and they come to the fair to light a candle.

Special assignments per day:

  1. build a snowman
  2. snowstorm (no assignment)
  3. find Francois 6 times
  4. clean Paul (from the snowball-fight)
  5. chase Tashi's dog 6 times
  6. serve with Richard (no assignment)
  7. receive packages
  8. find 12 postcards
  9. keep 4 candles burning
  10. click on singers

Snuggford Hotel (Renovated)[]

Ski Slope[]

Mo's Farm[]

Awards[]

Gamezebo rated the game 4 out of 5 stars, and praised the well-written story and dialogue. In fact, the story and the dialogue are not only a decoration to the game but an important part of it, involving actively the player into the dialogue. Emily becomes a character with feelings and hopes.

External Links[]

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